🌟 I’m excited to share the new character I’ve been creating as a personal project for my portfolio!
🐵 It’s a 3D cartoon monkey inspired by the classic rubberhose animation style from the 1930s, reimagined in 3D with a more modern and colorful design.
✏️ I’ve worked on this character from concept to final result. The goal was to create a highly expressive and exaggerated character to focus especially on rigging and animation.
🦴 The rig is fully custom-built from scratch in Blender, with special attention to flexible limbs, stretch & squash, and compatibility with game engines.
To achieve that, the rig is made entirely with bones (no shape keys) and doesn’t use bendy bones as deformers. 👾
🎥 I’m exploring timing, acting, and exaggeration inspired by classic animation.
Animations compilation
Presentation animation
Punch animation
Rigging Showcase