👾 3D Animator / Artist
I am a 3D animator and artist specialized in animation, rigging, and asset/character creation for video games and virtual environments. With a Bachelor’s degree in Game Design and Development, I have collaborated on videogame team projects published on itch.io, following professional production workflows.
I have created stylized characters, creatures, and low poly assets, some of them available on the Unity Asset Store and FAB.
My expertise covers the full pipeline, from concept and modeling to texturing, animation, and engine implementation. I focus on a stylized and optimized style, ensuring game-ready performance. My main tool is Blender.
🔹 Specialties:
- Game animation
- Stylized & low poly modeling
- Character & creature rigging
- Game-ready asset packs